, including all inherited members.
CanFocus() | NvUIElement | [inline, virtual] |
CanMoveFocus() | NvUIElement | [inline] |
ConsumeGesture(const NvGestureEvent &ev) | NvUIButton | [inline] |
Draw(const NvUIDrawState &drawState) | NvUIButton | [virtual] |
DropFocus() | NvUIElement | [inline, virtual] |
GetActionCode() | NvUIButton | [inline] |
GetActiveSlideInteractGroup() | NvUIElement | [inline, static] |
GetAlpha() | NvUIElement | [inline, virtual] |
GetDrawState() | NvUIElement | [inline] |
GetFocusRect(NvUIRect &rect) | NvUIElement | [inline, virtual] |
GetHeight() | NvUIElement | [inline, virtual] |
GetMaxDrawState() | NvUIElement | [inline] |
GetParent() | NvUIElement | [inline, virtual] |
GetPrevDrawState() | NvUIElement | [inline] |
GetReaction() | NvUIElement | [inline, static] |
GetReactionEdit(bool clear=true) | NvUIElement | [inline, static] |
GetScreenRect(NvUIRect &rect) | NvUIElement | [inline, virtual] |
GetSlideInteractGroup() | NvUIElement | [inline, virtual] |
GetSubCode() | NvUIButton | [inline] |
GetUID() | NvUIElement | [inline] |
GetVisibility() | NvUIElement | [inline, virtual] |
GetWidth() | NvUIElement | [inline, virtual] |
HandleEvent(const NvGestureEvent &ev, NvUST timeUST, NvUIElement *hasInteract) | NvUIButton | [virtual] |
HandleFocusEvent(NvFocusEvent::Enum evt) | NvUIButton | [virtual] |
HandleReaction(const NvUIReaction &react) | NvUIButton | [virtual] |
HandleReshape(float w, float h) | NvUIElement | [inline, virtual] |
HasDepth() | NvUIElement | [inline, virtual] |
HasFocus() | NvUIElement | [inline, virtual] |
Hit(float x, float y) | NvUIElement | [inline, virtual] |
LostInteract() | NvUIButton | [virtual] |
m_action | NvUIButton | [protected] |
m_alpha | NvUIElement | [protected] |
m_canFocus | NvUIElement | [protected] |
m_canMoveFocus | NvUIElement | [protected] |
m_failedHitUID | NvUIButton | [protected] |
m_hasFocus | NvUIElement | [protected] |
m_hitMarginTall | NvUIButton | [protected] |
m_hitMarginWide | NvUIButton | [protected] |
m_isInteracting | NvUIElement | [protected] |
m_isVisible | NvUIElement | [protected] |
m_parent | NvUIElement | [protected] |
m_reactGestureUID | NvUIButton | [protected] |
m_reactOnPress | NvUIButton | [protected] |
m_rect | NvUIElement | [protected] |
m_showFocus | NvUIElement | [protected] |
m_slideInteractGroup | NvUIElement | [protected] |
m_stickyClick | NvUIButton | [protected] |
m_subcode | NvUIButton | [protected] |
m_title | NvUIButton | [protected] |
m_type | NvUIButton | [protected] |
m_uiuid | NvUIElement | [protected] |
m_visrep | NvUIButton | [protected] |
m_wasHit | NvUIButton | [protected] |
NvUIButton(NvUIButtonType::Enum btntype, uint32_t actionCode, NvUIElement *visrep[NvUIButtonState::MAX], const char *title=NULL, float pt=0, bool shadowed=false) | NvUIButton | |
NvUIButton(NvUIButtonType::Enum btntype, uint32_t actionCode, NvUIElement *visrep, const char *title=NULL, float pt=0, bool shadowed=false) | NvUIButton | |
NvUIButton(NvUIButtonType::Enum btntype, uint32_t actionCode, NvUIRect &size, const char *title, float pt, bool shadowed=false) | NvUIButton | |
NvUIElement() | NvUIElement | [inline] |
SetActiveSlideInteractGroup(uint32_t group) | NvUIElement | [inline, static] |
SetAlpha(float a) | NvUIElement | [inline, virtual] |
SetDepth(float z) | NvUIElement | [inline, virtual] |
SetDimensions(float w, float h) | NvUIElement | [inline, virtual] |
SetDrawState(uint32_t n) | NvUIElement | [inline, virtual] |
SetDrawStatePrev() | NvUIElement | [inline] |
SetHeight(float h) | NvUIElement | [inline, virtual] |
SetHitMargin(float hitwide, float hittall) | NvUIButton | [virtual] |
SetMaxDrawState(uint32_t n) | NvUIElement | [inline] |
SetOrigin(float x, float y) | NvUIButton | [virtual] |
SetParent(NvUIContainer *p) | NvUIElement | [inline, virtual] |
SetPrevDrawState(uint32_t n) | NvUIElement | [inline] |
SetReactOnPress(bool b) | NvUIButton | [inline] |
SetSlideInteractGroup(uint32_t group) | NvUIElement | [inline, virtual] |
SetStickyClick(bool b) | NvUIButton | [inline] |
SetSubCode(uint32_t c) | NvUIButton | [inline] |
SetTitle(const char *title, float ptsize, bool shadowed=false) | NvUIButton | [virtual] |
SetTitleColor(const NvPackedColor &c) | NvUIButton | [virtual] |
SetVisibility(bool show) | NvUIElement | [inline, virtual] |
SetWidth(float w) | NvUIElement | [inline, virtual] |
ShowFocus() | NvUIElement | [inline, virtual] |
SystemResChange(int32_t w, int32_t h) | NvUIElement | [static] |
~NvUIButton() | NvUIButton | [virtual] |
~NvUIElement() | NvUIElement | [virtual] |