Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:- _NvGestureInputData
- _NvGestureTrackedEvent
- nv::boolClass
- NvAppContext
- NvBftAlign
- NvBftStyle
- NvCameraMotionType
- NvCameraXformType
- NvConditionVariable
- NvCPUTimer
- NvCPUTimerScope
- NvFocusEvent
- NvFramerateCounter
- NvGamepad
- NvGamepad::NvGamepad::State
- NvGestureEvent
- NvGestureKind
- NvGestureQueueEvent
- NvGfxConfiguration
- NvGLAPI
- NvGLAPIVersion
- NvGLDrawCallbacks
- NvGLExtensionsAPI
- NvGLSLProgram
- NvGLSLProgram::NvGLSLProgram::ShaderSourceItem
- NvGPUTimer
- NvGPUTimerScope
- NvImage
- NvImage::NvImage::FormatInfo
- NvInputCallbacks
- NvInputDeviceType
- NvInputEventClass
- NvInputEventType
- NvInputHandler
- NvInputTransformer
- NvKey
- NvKeyActionType
- NvModel
- NvModelGL
- NvModelPrimType
- NvModelVK
- NvMouseButton
- NvMutex
- NvPlatformCategory
- NvPlatformContext
- NvPlatformInfo
- NvPlatformOS
- NvPointerActionType
- NvPointerEvent
- NvPointerModifierType
- NvQuadVK
- NvReactFlag
- NvRedrawMode
- NvScopedShaderPrefix
- NvSimpleFBO::NvSimpleFBO::Desc
- NvSimpleFBO::NvSimpleFBO::TextureDesc
- NvSimpleUBOAllocator
- Nv::NvSkeleton
- Nv::NvSkeletonNode
- NvStopWatch
- NvStopWatchFactory
- NvThread
- NvThreadException
- NvThreadManager
- NvTweakBind
- NvTweakCmd
- NvTweakEnum< T >
- NvTweakVarBase
- NvUIButtonState
- NvUIButtonType
- NvUIDrawState
- NvUIElement
- NvUIFontFamily
- NvUIReaction
- NvUIRect
- NvUITextAlign
- NvUITexture
- NvVkBuffer
- NvVkContext
- NvVkImage
- NvVkRenderTarget
- NvVkStagingBuffer
- NvVkTexture
- NvWritableFB
- nv::vec2< T >