NvSimpleFBO::NvSimpleFBO::Desc Struct Reference
Framebuffer description class. More...
#include <NvSimpleFBO.h>
Public Attributes | |
GLuint | width |
width in pixels | |
GLuint | height |
height in pixels | |
TextureDesc | color |
color texture descriptor (format should be 0 if no color texture desired) | |
TextureDesc | depth |
depth texture descriptor (format should be 0 if no depth texture desired) | |
TextureDesc | depthstencil |
Detailed Description
Framebuffer description class.Used to represent the color and depth textures as well as the size
The documentation for this struct was generated from the following file: