NvSimpleFBO::NvSimpleFBO::Desc Struct Reference
Framebuffer description class. More...
#include <NvSimpleFBO.h>
Public Attributes | |
| GLuint | width |
| width in pixels | |
| GLuint | height |
| height in pixels | |
| TextureDesc | color |
| color texture descriptor (format should be 0 if no color texture desired) | |
| TextureDesc | depth |
| depth texture descriptor (format should be 0 if no depth texture desired) | |
| TextureDesc | depthstencil |
Detailed Description
Framebuffer description class.Used to represent the color and depth textures as well as the size
The documentation for this struct was generated from the following file: