NvSimpleFBO::NvSimpleFBO::Desc Struct Reference
Framebuffer description class. More...
#include <NvSimpleFBO.h>
| Public Attributes | |
| GLuint | width | 
| width in pixels | |
| GLuint | height | 
| height in pixels | |
| TextureDesc | color | 
| color texture descriptor (format should be 0 if no color texture desired) | |
| TextureDesc | depth | 
| depth texture descriptor (format should be 0 if no depth texture desired) | |
| TextureDesc | depthstencil | 
Detailed Description
Framebuffer description class.Used to represent the color and depth textures as well as the size
The documentation for this struct was generated from the following file: