NvGLConfiguration Struct Reference

GL config representation. More...

#include <NvAppContextGL.h>

Inheritance diagram for NvGLConfiguration:

List of all members.

Public Member Functions

 NvGLConfiguration (const NvGfxConfiguration &gfx, const NvGLAPIVersion &_apiVer=NvGLAPIVersionES2())
 NvGLConfiguration (const NvGLAPIVersion &_apiVer=NvGLAPIVersionES2(), uint32_t r=8, uint32_t g=8, uint32_t b=8, uint32_t a=8, uint32_t d=24, uint32_t s=0, uint32_t msaa=0)
 Inline all-elements constructor.

Public Attributes

NvGLAPIVersion apiVer
 API and version.


Detailed Description

GL config representation.

Constructor & Destructor Documentation

NvGLConfiguration::NvGLConfiguration ( const NvGLAPIVersion _apiVer = NvGLAPIVersionES2(),
uint32_t  r = 8,
uint32_t  g = 8,
uint32_t  b = 8,
uint32_t  a = 8,
uint32_t  d = 24,
uint32_t  s = 0,
uint32_t  msaa = 0 
) [inline]

Inline all-elements constructor.

Parameters:
[in] _apiVer the API and version information
[in] r the red color depth in bits
[in] g the green color depth in bits
[in] b the blue color depth in bits
[in] a the alpha color depth in bits
[in] d the depth buffer depth in bits
[in] s the stencil buffer depth in bits
[in] msaa the MSAA buffer sample count


The documentation for this struct was generated from the following file: