NvScopedShaderPrefix Class Reference
Convenience class to automatically push and pop a shader prefix using scoped auto-destruction. More...
#include <NvGLSLProgram.h>
| Public Member Functions | |
| NvScopedShaderPrefix (const char *prefix) | |
Detailed Description
Convenience class to automatically push and pop a shader prefix using scoped auto-destruction.The following code:
     {
         NvScopedShaderPrefix prefix("prefix code");
         // ... my block of prefixed code
     }
     {
         NvGLSLProgram::setGlobalShaderHeader("prefix code");
         // ... my block of prefixed code
         NvGLSLProgram::setGlobalShaderHeader(NULL);
     }
The documentation for this class was generated from the following file: