NvScopedShaderPrefix Class Reference
Convenience class to automatically push and pop a shader prefix using scoped auto-destruction. More...
#include <NvGLSLProgram.h>
Public Member Functions | |
NvScopedShaderPrefix (const char *prefix) |
Detailed Description
Convenience class to automatically push and pop a shader prefix using scoped auto-destruction.The following code:
{ NvScopedShaderPrefix prefix("prefix code"); // ... my block of prefixed code }
{ NvGLSLProgram::setGlobalShaderHeader("prefix code"); // ... my block of prefixed code NvGLSLProgram::setGlobalShaderHeader(NULL); }
The documentation for this class was generated from the following file: