, including all inherited members.
CanFocus() | NvUIElement | [inline, virtual] |
CanMoveFocus() | NvUIElement | [inline] |
Draw(const NvUIDrawState &drawState) | NvUIGraphicFrame | [virtual] |
DropFocus() | NvUIElement | [inline, virtual] |
FlushTexture() | NvUIGraphic | |
GetActiveSlideInteractGroup() | NvUIElement | [inline, static] |
GetAlpha() | NvUIElement | [inline, virtual] |
GetBorderThickness(float *x, float *y) | NvUIGraphicFrame | |
GetDrawState() | NvUIElement | [inline] |
GetFocusRect(NvUIRect &rect) | NvUIElement | [inline, virtual] |
GetHeight() | NvUIElement | [inline, virtual] |
GetMaxDrawState() | NvUIElement | [inline] |
GetParent() | NvUIElement | [inline, virtual] |
GetPrevDrawState() | NvUIElement | [inline] |
GetReaction() | NvUIElement | [inline, static] |
GetReactionEdit(bool clear=true) | NvUIElement | [inline, static] |
GetScreenRect(NvUIRect &rect) | NvUIElement | [inline, virtual] |
GetSlideInteractGroup() | NvUIElement | [inline, virtual] |
GetTex() (defined in NvUIGraphic) | NvUIGraphic | [inline] |
GetUID() | NvUIElement | [inline] |
GetVisibility() | NvUIElement | [inline, virtual] |
GetWidth() | NvUIElement | [inline, virtual] |
HandleEvent(const NvGestureEvent &ev, NvUST timeUST, NvUIElement *hasInteract) | NvUIElement | [inline, virtual] |
HandleFocusEvent(NvFocusEvent::Enum evt) | NvUIElement | [inline, virtual] |
HandleReaction(const NvUIReaction &react) | NvUIElement | [inline, virtual] |
HandleReshape(float w, float h) | NvUIElement | [inline, virtual] |
HasDepth() | NvUIElement | [inline, virtual] |
HasFocus() | NvUIElement | [inline, virtual] |
Hit(float x, float y) | NvUIElement | [inline, virtual] |
LoadTexture(const std::string &texname, bool resetDimensions=true) | NvUIGraphicFrame | [virtual] |
LostInteract() | NvUIElement | [inline, virtual] |
m_alpha | NvUIElement | [protected] |
m_borderThickness | NvUIGraphicFrame | [protected] |
m_canFocus | NvUIElement | [protected] |
m_canMoveFocus | NvUIElement | [protected] |
m_color | NvUIGraphic | [protected] |
m_drawCenter | NvUIGraphicFrame | [protected] |
m_hasFocus | NvUIElement | [protected] |
m_isInteracting | NvUIElement | [protected] |
m_isVisible | NvUIElement | [protected] |
m_parent | NvUIElement | [protected] |
m_rect | NvUIElement | [protected] |
m_scale | NvUIGraphic | [protected] |
m_showFocus | NvUIElement | [protected] |
m_slideInteractGroup | NvUIElement | [protected] |
m_tex | NvUIGraphic | [protected] |
m_texBorder | NvUIGraphicFrame | [protected] |
m_uiuid | NvUIElement | [protected] |
NvUIElement() | NvUIElement | [inline] |
NvUIGraphic(const std::string &texname, float dstw=0, float dsth=0) | NvUIGraphic | |
NvUIGraphic(NvUITexture *tex, float dstw=0, float dsth=0) | NvUIGraphic | |
NvUIGraphicFrame(const std::string &texname, float texBorder) | NvUIGraphicFrame | |
NvUIGraphicFrame(const std::string &texname, float texBorderX, float texBorderY) | NvUIGraphicFrame | |
NvUIGraphicFrame(NvUITexture *uiTex, float border) | NvUIGraphicFrame | |
SetActiveSlideInteractGroup(uint32_t group) | NvUIElement | [inline, static] |
SetAlpha(float a) | NvUIElement | [inline, virtual] |
SetBorderThickness(float thickness) | NvUIGraphicFrame | |
SetBorderThickness(float width, float height) | NvUIGraphicFrame | |
SetColor(NvPackedColor color) | NvUIGraphic | [virtual] |
SetDepth(float z) | NvUIElement | [inline, virtual] |
SetDimensions(float w, float h) | NvUIElement | [inline, virtual] |
SetDrawCenter(bool m_drawCenter) | NvUIGraphicFrame | |
SetDrawState(uint32_t n) | NvUIElement | [inline, virtual] |
SetDrawStatePrev() | NvUIElement | [inline] |
SetHeight(float h) | NvUIElement | [inline, virtual] |
SetMaxDrawState(uint32_t n) | NvUIElement | [inline] |
SetOrigin(float x, float y) | NvUIElement | [inline, virtual] |
SetParent(NvUIContainer *p) | NvUIElement | [inline, virtual] |
SetPrevDrawState(uint32_t n) | NvUIElement | [inline] |
SetSlideInteractGroup(uint32_t group) | NvUIElement | [inline, virtual] |
SetTexture(NvUITexture *tex) | NvUIGraphic | |
SetVisibility(bool show) | NvUIElement | [inline, virtual] |
SetWidth(float w) | NvUIElement | [inline, virtual] |
ShowFocus() | NvUIElement | [inline, virtual] |
SystemResChange(int32_t w, int32_t h) | NvUIElement | [static] |
~NvUIElement() | NvUIElement | [virtual] |
~NvUIGraphic() (defined in NvUIGraphic) | NvUIGraphic | [virtual] |
~NvUIGraphicFrame() | NvUIGraphicFrame | [virtual] |